#include "SparseMat.h" int main(void){ int m,n; struct mat_sp A, At; float * C; // Reading A = ReadSparseMat("SpA.test"); At = TransposeSparseMat(A); //Writing WriteSparseMat("SpAt.test", At); // Arithmetic C = MultiplySparseMats(A, At); printf("Main-17: %d\n", C[3]); printf("Main-17: %p\n", C); //Freeing Space FreeSparseMat(A); // Checking Progress printf("Done\n"); return 0; }