#include "Matrix.h" struct matrix InitializeMatrix(int m, int n){ struct matrix A; float *ArrayPointer, **RowPointer; int i; /* Initializes memory for array and row pointers */ ArrayPointer = (float *) malloc(m*n*sizeof(float) ); RowPointer = (float **) malloc(m*sizeof(float *)); /* zeros memory locations */ for(i=0;i