#include "Matrix.h" #include float NormOfMatrix(struct matrix A){ int i,j; float entry, norm=0; /* accumulates the squares */ for(i=0;i<(A.m);i++){ for(j=0;j<(A.n);j++){ entry=A.mat[i][j]; norm+=entry*entry; }; }; norm = sqrt(norm); return norm; };