#include "header.h" //Initialize and Destroy Vectors Vector CreateVector(int n){ Vector vec; vec.n = n; vec.fp = (float *) calloc(n, sizeof(float)); return vec; } void DestroyVector(Vector vec){ free(vec.fp); } //Initialize and Destroy Matrices Matrix CreateMatrix(int n, int m){ Matrix mat; mat.n = n; mat.m = m; mat.fp = (float *) calloc(n*m, sizeof(float)); return mat; } void DestroyMatrix(Matrix mat){ free(mat.fp); }