#include "libvecmat.h" int main (void) { double alpha[2][2]; alpha[0][0]=1.1; alpha[0][1]=2.2; alpha[1][0]=3.3; alpha[1][1]=4.4; printf("OK\n"); matrix x=craftmat(2,2, alpha); printmat(&x); destroymat(&x); x=readmat(); printmat(&x); destroymat(&x); return 0; }