#include #include #include #include //define the type typedef struct {int n; float *fp;} Vector; // used in problem A. typedef struct {int n; int m; float *fp;} Matrix; // will be used in problem B: n is the row; m is the column typedef struct {int f;int df;int ddf;} Int3; // will be used in problem B //what these functions do? use your mind Vector CreateVector(int n); Vector ReadVector(); void PrintVector(Vector x); void DestroyVector(Vector x); //function value of problem A int fA(Vector x,float *fp,int spec);